Episode Guide
At the time of this writing, Redo is completely undeveloped. The story consists mostly of individual scenes, ideas, and general themes for story arcs. It does not yet have any fully developed episodes.
The following list consists of short “teaser”
descriptions, similar to those one might expect on a video / DVD cover,
so as not to spoil the story. Some projected episodes do not yet
have any story at all, and, as a result, simply have a row of question
marks instead of a description. A few stories have titles.
Most do not (yet). It is also possible that episodes may be added,
dropped, combined, or moved around as the story develops.
Redo 4.4.x
The first segment
of Redo takes place immediately after the end of Reboot season three.
..........
Redo 4.1.1
The Coming Storm
Mainframe plans a strategy to use against Daemon, and braces for an attack at any time, but something is wrong with Bob. He seems pained and distracted, and his old obsession with the user has returned.
Redo 4.1.2
ASCIIdin
ASCIIdin and his desert warriors attack.
??????????
Redo 4.1.3
User Hast Thou Forsaken Me?
With the battle between Mainframe and ASCIIdin’s followers still raging, Bob mysteriously abandons the battle to enter a game that poses no threat. Matrix and AndrAIa must battle the user, and try to save Bob from himself before they all get nullified.
Redo 4.1.4
untitled
While Mainframe’s tech boys attempt to separate Glitch from Bob, Hex attempts to merge herself with the user avatar causing disastrous results.
Redo 4.1.5
Shut Down
A powerful group of infected guardians invade Mainframe. Three missions escape in to the net to search for allies, and Phong is forced to shut Mainframe down.
Redo 4.2.x
untitled
The second segment of Redo involves the first of Mainframe’s missions to find allies. This is a series of between two and six episodes concerning the crew of the Saucy Mare II and their adventures while searching for allies against Daemon.
This story line is completely undeveloped at this time.
Redo 4.3.x
The third segment
of Redo involves the second of Mainframe’s three missions, consisting of
Mouse, Ray Tracer, and Mouse’s younger brother Cursor. Although these
three initially go in search of the web riders in the hope of enlisting
them as allies against Daemon, their mission is cut short when they run
afoul of an old enemy.
..........
Redo 4.3.1
The Race For Beyond
With guardians hot on their tails, Mouse and Ray stop to enlist the help of Mouse’s brother, Cursor, before heading into the web. Ray is not so sure this is such a good idea.
Redo 4.3.2
untitled
??????????
Redo 4.3.3
untitled
Ray, Mouse, and Cursor find themselves in a system on the web under threat by a mysterious viral invader and surrounded by natives who do not trust them.
Redo 4.3.4
untitled
Ray and Cursor pursue a group of sprites who have stolen important equipment from them, forcing Mouse to confront Megabyte alone.
Redo 4.3.5
untitled
Ray and Cursor must organize Slack, Hash, and the remaining resistance to make a final desperate assault against Megabyte and rescue Mouse.
Redo 4.3.6
untitled
??????????
Redo 4.4.x
This segment of
Redo is the last of the three missions from Mainframe. It involves
the adventures of Hexidecimal, amnesiatic and confused, wandering the net
in sprite form, searching for the code masters to enlist their aid in the
fight against Daemon. Her companion in this quest is a powerful sprite
warrior named Octal, with whom she becomes romantically involved.
..........
Redo 4.4.1
untitled
Hex arrives through a tear into a system on the net. With no memory of who she is, and the importance of her mission as the only thing in her mind, she stumbles across a net warrior named Octal, and directly into trouble.
Redo 4.4.2
untitled
On the run from the guardians, Hex and Octal must learn to work as a team. Hex begins to remember some of her powers.
Redo 4.4.3
untitled
??????????
A romantic relationship begins to form
between Hex and Octal.
Redo 4.4.4
untitled
??????????
Hex finally remembers who she is, much
to her own horror.
Redo 4.4.5
untitled
Hex and Octal finally find the system the code masters call home. Will Hex be able to convince the code masters to join the fight against Daemon?
Redo 4.4.6
Diagnostic
Hex and Octal end up in a system run by a mysterious group of monks known as the Diagnostics. Hex is captured and put on trial for her life!
Redo 4.5.x
Until now, the Mainframers
have been running and searching, but in this segment it is time for them
to turn and bring the fight to Daemon.
..........
Redo 4.5.1
untitled
The three Mainframe missions meet up and attempt to return home, only to find the guardians waiting there for them. ASCIIdin forces his lieutenant to make a horrible decision.
Redo 4.5.2
untitled
The Mainframers and ASCIIdin’s followers travel to the super computer to free it from Daemon’s influence. If you ever wanted to see Lens in full action, this is the episode you want to see.
Redo 4.5.3
untitled
The battle for the super computer continues, but it appears that Daemon is not home. It appears that the battle will have to be taken to another system.
Redo 4.5.4
untitled
Our heroes travel to a ruined system, expecting it to simply be Daemon’s last hiding place. They couldn’t be further from the truth. The Mainframers battle for their lives, while Hex goes one on one with Daemon..
Redo 4.5.5
untitled
Hex lies dying, our heroes are losing, and Bob and Matrix must do battle with G.I.G.O.. This is bad ... very bad.
Redo 4.5.6
untitled
Is this the end of Daemon, and can our heroes escape her system before it tears itself apart?
Redo 4.5.7
untitled
??????????
A general wrap up of the story.